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PostPosted: Wed Jan 31, 2018 1:50 pm 
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Joined: Mon Oct 30, 2017 7:50 am
Posts: 10
HI,

I've just started using DeFold and it looks really interesting.
I have a question. I'm currently making a game at a very low resolution, in pixel art. The viewport resolution would be 64x64 pixels.
Quite obviously, in order to get the game playable, I would like to make it run a 2X (like, just 128x128 but keeping all the game logic related to the original 64x64 resolution). I can of course change manually the window dimension, but it's impossible to keep the proportions correct.
Is there a way to force the final app to be, say 64x64 with a 2X zoom, so 128X128?
I guess I have to fiddle with the renderer, probably, but how?
Please help.
Thanks!

I didn't find the right solution from the Internet.

References: https://forum.defold.com/t/low-resoluti ... -game/1434




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