API za zvuk?

DirectX & XNA, OpenGL...
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Denis
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API za zvuk?

Post by Denis » Sat May 09, 2009 11:15 pm

Koji API za zvuk koristite? Na kojim sve jezicima radi? Mene konkretno zanima neki zvučni API za C#, a da nije onaj XNAov (jer ono je sve al ne kompresija).

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Danijel Korent
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Re: API za zvuk?

Post by Danijel Korent » Sun May 10, 2009 9:57 am

Ne bi ti znao pomoc za C#

Ja sam jedino do sad koristio pygame-ov API... i nesto malo prosnjofao po OpenAL-u...
a.k.a. Koki

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Luka
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Re: API za zvuk?

Post by Luka » Sun May 10, 2009 11:13 am

Možda fmod? http://www.gamedev.net/community/forums ... _id=326567

Da, xact ima lošu (nikakvu?) kompresiju, ali ako zipaš projekt jako se smanji :D
  • You know your project is in trouble when..
    ...when you wonder if you could optimize your fps counter function in order to gain extra fps...
    ...and you double your fps doing so.

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